Principles

of Interactive Media

Bridging the gap between the viewer and the creative process.

An Exploration of Processing, Adobe Edge Animate, and Unity 3D.
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Principles of Interactive Media

Welcome to Principles of Interactive Media, an exploration to some of the artistic tools used to bridge the gap between the viewer and creative process.

Like technology itself, this course is always evolving and in this particular round we will be exploring the Processing programming language, Adobe Edge Animate, and Unity 3D. We will be covering a wide range of topics including generative art, interactive projection installations, interactive motion graphics, and game basic development.

For this course you are going to need the free program Processing, the free program Unity 3D, and you will also need Adobe Edge Animate, which is part of Adobe CC.

We will spend one month with Edge Animate and you will need to either download the 30-day free trial once we begin that unit, or get a subscription to the Adobe Creative Cloud. Be sure to sign up for Adobe CC as a student, as the price is greatly reduced.

Though not necessary, you are also likely going to want an image editing program, such as Adobe Photoshop, Adobe Illustrator, or your favorite drawing program.